“A brand-new, fast-paced mech action game from Kenichiro Tsukuda is coming to the
Nintendo Switch system. Take your Arsenal, a fully customizable powered suit, out for
an array of missions to surmount the enemy at all costs. Choose and equip your
Arsenal with a multitude of weapons, obtain more from downed enemy Arsenals,
and swap them on the fly to suit your strategy in the face of ever-changing threats.”
• Kenichiro Tsukuda is well known for his work developing the Armored Core series. He
and his talented team have developed this brand-new title with the goal of making it
“the best mech action game” out there.
• The character designs were created by Yusuke Kozaki, who also worked on the Fire
Emblem Awakening and Fire Emblem Fates games.
• Mech concept designs were created by Mr. Kawamori, who also worked on the
Armored Core series and the Super Dimension Fortress Macross series.
• Arsenals can battle freely in the air and on the ground.
“One of today's more intriguing games was Daemon X Machina—a new mech action game with designs by Shōji Kawamori (Macross). Introduced during this morning's Nintendo Direct, it looked fun and interesting, but offered few details. I finally learned more this afternoon, and as I discovered, its mech pedigree runs even deeper than I first supposed, as many of its developers worked on Armored Core.
What differentiates Daemon X Machina, apart from its much more colorful palette, are its aforementioned destructible environments. This mainly applies to the buildings, which you can send tumbling down upon enemies if you get the timing right. You can also pick up cars and throw them, rip out sign posts and use them as swords, or pick up weapons from fallen enemies and use them.
The result is an environment that feels more dynamic despite appearing fairly small. Tsukuda also wants to have hidden items on top of buildings, encouraging you to explore and make use of your surroundings.”
Last Edit: 6 months 5 days ago by namnoc00.
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