TOPIC: Νέα της gaming βιομηχανίας

Νέα της gaming βιομηχανίας 10 months 2 weeks ago #2509

  • The_monster
  • The_monster's Avatar
  • Offline
  • Shipper
  • Posts: 1276
  • Thank you received: 133
ConstantinosRed wrote:
maximous wrote:
Μια ανασκόπηση των τελευταίων 2 χρόνων. Εχουμε και λέμε.
Resident Evil 7
Resident evil 2 Remake
Kingdom Hearts 3
Devil May Cry 5
Final Fantasy VII Remake
Super smash bros ultimate
Super Mario odyssey
Breath of the wild
Persona 5
Welcome back αθάνατο ένδοξο Japanese Gaming. Ζούνε την καλύτερη εποχή για το gaming. Οι γκρίνιες είναι παντελώς περιττές.

Τα JRPGS ειδικά έχουν κάνει πολύ καλό comeback σε αυτή τη γενιά..
-Dragon Quest XI
-Tales of Berseria
-Ni no Kuni II
-Xenoblade Chronicles 2
-Monster Hunter World
-Nier Automata
-YS VIII:Lacrimosa of Dana
-Octopath Traveler
-Final Fantasy XII(Remaster
-Tales of Vesperia (Remaster)

+αυτά που έβαλες ποιο πάνω και υπάρχουν κι άλλα εννοείται.. :hellyeah:
Πολύ δυνατές επιλογές. Αυτό που ανυπομονώ να ξεκινήσω κάποια στιγμή από τη λίστα είναι το Tales of Vesperia καθώς τα έχω παίξει όλα εκτός από αυτό και τώρα δεν γίνεται να το χάσω. Επίσης Dragon Quest XI και Nier Automata το ίδιο.
The administrator has disabled public write access.

Νέα της gaming βιομηχανίας 10 months 1 week ago #2510

  • Gio_S
  • Offline
  • Loader
  • Posts: 780
  • Thank you received: 141
With the recent release of Dark Souls: Remastered, it’s clear From isn’t opposed to revisiting its older games, so we decided to raise the question: Is there any chance of a Demon’s Souls remaster happening?

While Miyazaki thinks it’s possible, it’s not something he’s personally interested in. “It’s like when you write – when you’re younger, you look back on [previous work] and you think ‘Oh, goodness what was I thinking,’” he says. “It’s not that I’m embarrassed, I just don’t like to look at my previous works.” And while he’s not opposed to the idea of a remaster, it’s not exactly up to him, either: Sony would have to sign off on it as well. “You’d have to see what they’re thinking about it.”


If a remaster were on the table, Miyazaki says he wouldn’t necessarily be opposed to having another studio work on it, as long as it were the right one. “If it was a studio that really loved the original work and really put their heart and soul into realizing it again, then that’s something I would enjoy,” he tells us. “But it’s really complicated because I have these fond memories. Thinking about the idea of a remaster gives me kind of butterflies in my stomach and makes me a little nervous, so it’s complicated. But I understand there are many users and many players and fans out there who really love Demon’s, so if that’s something they could accomplish with a studio that loved the work, then yeah, I’d be okay with that.”

Putting logistics aside, however, Miyazaki tells us he’s happy to see us bring the topic up in the first place. “That was the first action fantasy game that I created, or I directed,” he says. “I have fond memories of it, but it’s definitely not my place to say they’ll remaster.”

www.gameinformer.com/2019/01/22/from-sof...emons-souls-remaster

Εύχομαι να βρεθεί κάποια λύση (ένα ικανό studio σε τέτοια projects όπως η Bluepoint ή να επενδύσει σε backwards compatibility η Sony) μπας και παίξουμε επιτέλους αυτό το παιχνίδι όσοι δεν έχουμε PS3 :P
The administrator has disabled public write access.

Νέα της gaming βιομηχανίας 10 months 1 week ago #2511

  • Gio_S
  • Offline
  • Loader
  • Posts: 780
  • Thank you received: 141
God of War Level Designer Joins Microsoft Studio The Initiative

Warning: Spoiler! [ Click to expand ]


Συνεχίζει τις δυνατές προσλήψεις η Initiative, περιμένω με περιέργεια να δω τι αναπτύσσουν...

gamingbolt.com/god-of-war-level-designer...o-the-initiative/amp

The Last of Us and Red Dead Redemption 2 Animator Joins Sony’s New Studio

Warning: Spoiler! [ Click to expand ]


gamingbolt.com/the-last-of-us-and-red-de...ins-sonys-new-studio

Over the last few days, a rumor about Xbox Scarlett specs has popped up on Reddit.

Despite being quickly dubbed as fake or at least very doubt, a verified user on ResetEra has offered a comment about those specs, suggesting some of them could be legit instead.

These are the specifics in question:

CPU: Custom 8 cores / 16 Threads Zen 2 CPU
GPU: Custom NAVI @12+ teraflops
Memory: 16GB GDDR6
Storage: 1TB NVMe SSD @ 1+GB/s
DirectX Raytracing + MS AI
This is the comment, which among the other things suggest the console is set to have a SSD storage, a new SoC codenamed Anubis and more.

Dev kits are reportedly being delivered after GDC 2019 in March.

The hardware is partially true
Storage is true
Raytracing is true
Lockhart is not Streaming box
Xbox SoC codename is Anubis, check AMD’s plan
MS AI is not a part of the hardware, in other words, never heard of TPU or ASIC like it
How to implement Raytracing? See GDC 2019
Why they make a decision like Lockhart? See GDC 2019
Why there still no DevKit? After GDC 2019
Xbox Scarlett is reportedly coming in 2020, with two different models similarly to what happened with Xbox 360.

www.gamepur.com/news/38806-xbox-scarlett...2-teraflops.html?amp
The administrator has disabled public write access.

Νέα της gaming βιομηχανίας 10 months 1 week ago #2512

  • GrayFox46
  • GrayFox46's Avatar
  • Offline
  • Geia-xara-unboxer
  • Posts: 3904
  • Thank you received: 293
Ενα Project Gotham Racing θέλω απο την MS.
http://www.mariowiki.com/images/9/95/Frog_Mario_SM[IMG]www.mariowiki.com/images/9/95/Frog_Mario_SM
The administrator has disabled public write access.

Νέα της gaming βιομηχανίας 10 months 4 days ago #2513

  • Gio_S
  • Offline
  • Loader
  • Posts: 780
  • Thank you received: 141
"This morning a patent filed by Sony in Japan implies that the company’s in-development console may have digital backward compatibility, potentially supporting not just PS4 games, but possibly even PS3, PS2, or even games from the original PlayStation.

Obviously, this doesn’t mean that anything whatsoever is confirmed. A patent is just a patent (a legally registered idea) and doesn’t always come to fruition. The terms in a patent are also intentionally ambiguous, which could mean that even if the patent is used it could be used in an entirely different and unexpected way. Nevertheless, given the ongoing development of the PS5 the patent does imply what Sony could be seriously considering backward compatibility for its upcoming console."

gamerant.com/ps5-backward-compatible-ps4-ps3-ps2-ps1/

PS4 has now shipped over 94 million units

www.videogamer.com/amp/news/ps4-has-now-...ver-94-million-units
The administrator has disabled public write access.

Νέα της gaming βιομηχανίας 10 months 1 day ago #2514

  • Gio_S
  • Offline
  • Loader
  • Posts: 780
  • Thank you received: 141
Though CD Projekt RED have been reluctant to say when exactly their upcoming magnum opus Cyberpunk 2077 might launch, we have still been getting some development updates from the studio. Recently, we learned that development on the game began in full after The Witcher 3’s final expansion, Blood and Wine wrapped up in 2016, so we can assume that work on he project is coming along nicely.

Not too long ago, though, we learned that the game’s creative director, Sebastian Stępie, had left the studio to joined Blizzard, which was cause for concern for some people about how Cyberpunk 2077’s development might be affected. According to a report on Polish site Stockwatch though, CD Projekt RED is confident that Stępie’s departure won’t have a detrimental project of the game. The studio also went on to reveal that over 400 people are currently working on the project. “His departure does not affect the pace of work on our latest title in any way,” said Karolina Gnaś from the investor relations department of CD Projekt. “The team working on Cyberpunk 2077 already has over 400 people.”

gamingbolt.com/cyberpunk-2077-over-400-p...king-on-the-game/amp
The administrator has disabled public write access.

Νέα της gaming βιομηχανίας 9 months 3 weeks ago #2515

  • Gio_S
  • Offline
  • Loader
  • Posts: 780
  • Thank you received: 141
Ανακοινώθηκε το sequel του Hollow Knight!



Explore a vast, haunted kingdom in Hollow Knight: Silksong, the sequel to the award winning action-adventure! Discover enchanting secrets and face foes in lethal, acrobatic combat as you ascend to the peak of a land ruled by silk and song.

Hollow Knight: Silksong is the epic sequel to Hollow Knight, the epic action-adventure of bugs and heroes. As the lethal hunter Hornet, journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover ancient secrets tied to your nature and your past.

Hollow Knight: Silksong will be launching on Windows, Mac, Linux and Nintendo Switch.
Last Edit: 9 months 3 weeks ago by Gio_S.
The administrator has disabled public write access.

Νέα της gaming βιομηχανίας 9 months 1 week ago #2516

  • Gio_S
  • Offline
  • Loader
  • Posts: 780
  • Thank you received: 141
"Kotaku editor Jason Schreier doesn’t need an introduction. He has been reliable with a proven track record of leaks and sources inside the game industry. In a thread on gaming forum resetERA where a user asked about whether Sony will ever release a remaster of Demon’s Souls, Jason was one of the first posters to comment with a resounding “yes” adding more fuel to the fire."

gearnuke.com/demons-souls-remaster-kotaku-jason-rumor/
The administrator has disabled public write access.

Νέα της gaming βιομηχανίας 9 months 1 week ago #2517

  • Gio_S
  • Offline
  • Loader
  • Posts: 780
  • Thank you received: 141


Δεν ξέρουμε ακόμα προφανώς τι ακριβώς σκοπεύουν να παρουσιάσουν στην Ε3 και τι είδους παρουσία θα έχουν αλλά τουλάχιστον ξέρουμε από τώρα πως θα βρίσκονται εκεί.
The administrator has disabled public write access.

Νέα της gaming βιομηχανίας 8 months 3 weeks ago #2518

  • Gio_S
  • Offline
  • Loader
  • Posts: 780
  • Thank you received: 141
  • Borderlands 3, πιθανότατα.



  • Hollow Knight will get two physical editions: the standard edition will cost $29 for PS4 and PC copies and $34 for Switch players. It includes a copy of the game, an instruction manual (retro!), and a map of Hollownest. The collector's edition will cost $64 for PS4 and PC and $69 for Switch owners. It includes the standard edition content, a gold foil collector's box, knight brooch and stand, Quirrel comic book, gold foil art print set, and a pre-order bonus papercraft set. You can pre-order your copy and see the bonuses for yourself over at Fangamer.com.

    www.google.com/amp/s/www.gameinformer.co...ysical-edition%3famp

  • The install size for next week’s release of Sekiro: Shadows Die Twice has now been listed on the game’s official game page on Microsoft’s website and it appears to be much smaller than most other releases nowadays. In total, Sekiro is said to take up only 12.58GB of space on your hard drive. Not too shabby for a sizable triple-A experience from Activision and FromSoftware.

    It’s worth noting though that just because this is the supposed size on Xbox One doesn’t mean it’ll be the same on PS4 and PC. In fact, Sekiro’s Steam page says you’ll need 25GB of space to install the game leading you to believe it’ll be closer to that size on PC. As of now, there has been no information provided on just how much space the game might take up on PS4.

    www.dualshockers.com/sekiro-shadows-die-...l-size-xbox-one/amp/

  • Edit: Ανακοινώθηκε το The Master Chief Collection για το PC :
    Last Edit: 8 months 3 weeks ago by Gio_S.
    The administrator has disabled public write access.

    Νέα της gaming βιομηχανίας 8 months 3 weeks ago #2519

    • seit
    • Offline
    • User is blocked
    • Posts: 639
    • Thank you received: 5
    Το Anniversary Castlevania (Collection) καταχωρηθηκε απο την Konami .Ισως δουμε μια συλλογη Castlevania στις κονσολες.
    The administrator has disabled public write access.

    Νέα της gaming βιομηχανίας 8 months 2 weeks ago #2520

    • Gio_S
    • Offline
    • Loader
    • Posts: 780
    • Thank you received: 141
    Cyberpunk 2077 developer CD Projekt RED has been fairly busy getting the open world, FPS/RPG ready. Despite how massive the project is, it hasn’t dulled the studio’s desire to release two triple-A games by 2021. A recent comment by CD Projekt moderator Donata Popławska on the company’s official forum reaffirmed as much.

    “As for the strategy of the CD PROJEKT Capital Group for the years 2016-2021, plans for the release of the second AAA game until 2021 remain unchanged. We are currently focusing on the production and promotion of Cyberpunk, so we do not want to comment on further projects.”

    gamingbolt.com/cyberpunk-2077-developer-...aa-games-by-2021/amp

    Edit: Despite recently announcing a Summer 2019 launch window, Remedy Entertainment has yet to provide a concrete release date for Control. Now, it seems a digital store front has let the cat out of the bag. An online Microsoft Store listing says exactly when Remedy’s latest will arrive, suggesting it will appear on August 27, 2019. Without official confirmation from Remedy itself, this August date likely shouldn’t be taken as fact. Still, it certainly appears worthy of note.

    www.google.com/amp/s/www.playstationlife...ase-date-leaked/amp/
    Last Edit: 8 months 2 weeks ago by Gio_S.
    The administrator has disabled public write access.
    Powered by Kunena Forum